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Hello my friends, I'm getting new types of ignorance from new iOS SDK. (xcode 3.2.5). I always wanted to have my own gameloop. here is the some part of it. [ICODE] - (void) gameLoop { //get all touches while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.002f, TRUE) == kCFRunLoopRunHandledSource); //Update logic: UpdateLogic(); //Render Frame Render(); } …
Hi, It's better to make it more dynamic. For example you have a code like that: [code=c] void loadMyDllFile( const char * filename ) { ::LoadLibrary( filename ) //it's not working.... } [/code] You have an option to change your compiler mode from UNICODE to MULTIBYTE. Just go to the …
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